pub struct AppTemplate<L: Logic> {
pub windows: Vec<WindowTemplate<L>>,
pub menu_bar: MenuBar<L>,
}Expand description
Everything an app shows: its windows, and the menus of its menu bar.
Fields§
§windows: Vec<WindowTemplate<L>>Trait Implementations§
Auto Trait Implementations§
impl<L> !Send for AppTemplate<L>
impl<L> !Sync for AppTemplate<L>
impl<L> Freeze for AppTemplate<L>
impl<L> RefUnwindSafe for AppTemplate<L>where
<L as Logic>::Frame: RefUnwindSafe,
<L as Logic>::Region: RefUnwindSafe,
<L as Logic>::Value: RefUnwindSafe,
<L as Logic>::Action: RefUnwindSafe,
<L as Logic>::Binding: RefUnwindSafe,
impl<L> Unpin for AppTemplate<L>
impl<L> UnsafeUnpin for AppTemplate<L>
impl<L> UnwindSafe for AppTemplate<L>where
<L as Logic>::Frame: UnwindSafe + RefUnwindSafe,
<L as Logic>::Region: RefUnwindSafe,
<L as Logic>::Value: RefUnwindSafe,
<L as Logic>::Action: RefUnwindSafe + UnwindSafe,
<L as Logic>::Binding: RefUnwindSafe,
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more