#[repr(C)]pub(crate) struct WindowDelegate {
__superclass: ManuallyDrop<<NSObject as ClassType>::__SubclassingType>,
__phantom: PhantomData<(<Self as DefinedClass>::Ivars, ThreadKindAutoTraits<<Self as ClassType>::ThreadKind>)>,
}Fields§
§__superclass: ManuallyDrop<<NSObject as ClassType>::__SubclassingType>§__phantom: PhantomData<(<Self as DefinedClass>::Ivars, ThreadKindAutoTraits<<Self as ClassType>::ThreadKind>)>Implementations§
Source§impl WindowDelegate
impl WindowDelegate
extern "C-unwind" fn window_did_resize( &self, _: Sel, _notification: <&NSNotification as ConvertArgument>::__Inner, )
Sourceextern "C-unwind" fn window_should_close(
&self,
_: Sel,
_sender: <&NSWindow as ConvertArgument>::__Inner,
) -> <bool as ConvertReturn<()>>::Inner
extern "C-unwind" fn window_should_close( &self, _: Sel, _sender: <&NSWindow as ConvertArgument>::__Inner, ) -> <bool as ConvertReturn<()>>::Inner
The user asked to close the window; the app closes it, once it has taken its content down.
Source§impl WindowDelegate
impl WindowDelegate
Sourceextern "C-unwind" fn preferred_scroller_style_did_change(
&self,
_: Sel,
_notification: <&NSNotification as ConvertArgument>::__Inner,
)
extern "C-unwind" fn preferred_scroller_style_did_change( &self, _: Sel, _notification: <&NSNotification as ConvertArgument>::__Inner, )
Scroll bars that float over the content became ones that take a strip beside it, or the other way round, so the content is laid out again.
Source§impl WindowDelegate
impl WindowDelegate
pub(crate) fn new( mtm: MainThreadMarker, content: Retained<FlippedView>, on_resize: ResizeHandler, on_close: CloseHandler, ) -> Retained<Self> ⓘ
fn report_size(&self)
Methods from Deref<Target = NSObject>§
Sourcepub fn doesNotRecognizeSelector(&self, sel: Sel) -> !
pub fn doesNotRecognizeSelector(&self, sel: Sel) -> !
Handle messages the object doesn’t recognize.
See Apple’s documentation for details.
Methods from Deref<Target = AnyObject>§
Sourcepub fn class(&self) -> &'static AnyClass
pub fn class(&self) -> &'static AnyClass
Dynamically find the class of this object.
§Panics
May panic if the object is invalid (which may be the case for objects
returned from unavailable init/new methods).
§Example
Check that an instance of NSObject has the precise class NSObject.
use objc2::ClassType;
use objc2::runtime::NSObject;
let obj = NSObject::new();
assert_eq!(obj.class(), NSObject::class());Sourcepub unsafe fn get_ivar<T>(&self, name: &str) -> &Twhere
T: Encode,
👎Deprecated: this is difficult to use correctly, use Ivar::load instead.
pub unsafe fn get_ivar<T>(&self, name: &str) -> &Twhere
T: Encode,
this is difficult to use correctly, use Ivar::load instead.
Use Ivar::load instead.
§Safety
The object must have an instance variable with the given name, and it
must be of type T.
See Ivar::load_ptr for details surrounding this.
Sourcepub fn downcast_ref<T>(&self) -> Option<&T>where
T: DowncastTarget,
pub fn downcast_ref<T>(&self) -> Option<&T>where
T: DowncastTarget,
Attempt to downcast the object to a class of type T.
This is the reference-variant. Use Retained::downcast if you want
to convert a retained object to another type.
§Mutable classes
Some classes have immutable and mutable variants, such as NSString
and NSMutableString.
When some Objective-C API signature says it gives you an immutable class, it generally expects you to not mutate that, even though it may technically be mutable “under the hood”.
So using this method to convert a NSString to a NSMutableString,
while not unsound, is generally frowned upon unless you created the
string yourself, or the API explicitly documents the string to be
mutable.
See Apple’s documentation on mutability and on
isKindOfClass: for more details.
§Generic classes
Objective-C generics are called “lightweight generics”, and that’s because they aren’t exposed in the runtime. This makes it impossible to safely downcast to generic collections, so this is disallowed by this method.
You can, however, safely downcast to generic collections where all the
type-parameters are AnyObject.
§Panics
This works internally by calling isKindOfClass:. That means that the
object must have the instance method of that name, and an exception
will be thrown (if CoreFoundation is linked) or the process will abort
if that is not the case. In the vast majority of cases, you don’t need
to worry about this, since both root objects NSObject and
NSProxy implement this method.
§Examples
Cast an NSString back and forth from NSObject.
use objc2::rc::Retained;
use objc2_foundation::{NSObject, NSString};
let obj: Retained<NSObject> = NSString::new().into_super();
let string = obj.downcast_ref::<NSString>().unwrap();
// Or with `downcast`, if we do not need the object afterwards
let string = obj.downcast::<NSString>().unwrap();Try (and fail) to cast an NSObject to an NSString.
use objc2_foundation::{NSObject, NSString};
let obj = NSObject::new();
assert!(obj.downcast_ref::<NSString>().is_none());Try to cast to an array of strings.
use objc2_foundation::{NSArray, NSObject, NSString};
let arr = NSArray::from_retained_slice(&[NSObject::new()]);
// This is invalid and doesn't type check.
let arr = arr.downcast_ref::<NSArray<NSString>>();This fails to compile, since it would require enumerating over the array to ensure that each element is of the desired type, which is a performance pitfall.
Downcast when processing each element instead.
use objc2_foundation::{NSArray, NSObject, NSString};
let arr = NSArray::from_retained_slice(&[NSObject::new()]);
for elem in arr {
if let Some(data) = elem.downcast_ref::<NSString>() {
// handle `data`
}
}Trait Implementations§
Source§impl AsRef<AnyObject> for WindowDelegate
impl AsRef<AnyObject> for WindowDelegate
Source§impl AsRef<NSObject> for WindowDelegate
impl AsRef<NSObject> for WindowDelegate
Source§impl AsRef<WindowDelegate> for WindowDelegate
impl AsRef<WindowDelegate> for WindowDelegate
Source§impl Borrow<AnyObject> for WindowDelegate
impl Borrow<AnyObject> for WindowDelegate
Source§impl Borrow<NSObject> for WindowDelegate
impl Borrow<NSObject> for WindowDelegate
Source§impl ClassType for WindowDelegate
impl ClassType for WindowDelegate
Source§const NAME: &'static str = "NiftyWindowDelegate"
const NAME: &'static str = "NiftyWindowDelegate"
Source§type ThreadKind = dyn MainThreadOnly
type ThreadKind = dyn MainThreadOnly
Source§impl Debug for WindowDelegate
impl Debug for WindowDelegate
Source§impl DefinedClass for WindowDelegate
impl DefinedClass for WindowDelegate
Source§impl Deref for WindowDelegate
impl Deref for WindowDelegate
impl DowncastTarget for WindowDelegate
Source§impl Message for WindowDelegate
impl Message for WindowDelegate
Source§impl NSObjectProtocol for WindowDelegate
impl NSObjectProtocol for WindowDelegate
Source§fn isEqual(&self, other: Option<&AnyObject>) -> bool
fn isEqual(&self, other: Option<&AnyObject>) -> bool
Source§fn hash(&self) -> usize
fn hash(&self) -> usize
Source§fn isKindOfClass(&self, cls: &AnyClass) -> bool
fn isKindOfClass(&self, cls: &AnyClass) -> bool
Source§fn is_kind_of<T>(&self) -> bool
fn is_kind_of<T>(&self) -> bool
use isKindOfClass directly, or cast your objects with AnyObject::downcast_ref
Source§fn isMemberOfClass(&self, cls: &AnyClass) -> bool
fn isMemberOfClass(&self, cls: &AnyClass) -> bool
Source§fn respondsToSelector(&self, aSelector: Sel) -> bool
fn respondsToSelector(&self, aSelector: Sel) -> bool
Source§fn conformsToProtocol(&self, aProtocol: &AnyProtocol) -> bool
fn conformsToProtocol(&self, aProtocol: &AnyProtocol) -> bool
Source§fn description(&self) -> Retained<NSObject> ⓘ
fn description(&self) -> Retained<NSObject> ⓘ
Source§fn debugDescription(&self) -> Retained<NSObject> ⓘ
fn debugDescription(&self) -> Retained<NSObject> ⓘ
Source§impl NSWindowDelegate for WindowDelegate
impl NSWindowDelegate for WindowDelegate
fn windowShouldClose(&self, sender: &NSWindow) -> bool
Source§unsafe fn windowWillReturnFieldEditor_toObject(
&self,
sender: &NSWindow,
client: Option<&AnyObject>,
) -> Option<Retained<AnyObject>>
unsafe fn windowWillReturnFieldEditor_toObject( &self, sender: &NSWindow, client: Option<&AnyObject>, ) -> Option<Retained<AnyObject>>
fn windowWillResize_toSize( &self, sender: &NSWindow, frame_size: CGSize, ) -> CGSize
fn windowWillUseStandardFrame_defaultFrame( &self, window: &NSWindow, new_frame: CGRect, ) -> CGRect
fn windowShouldZoom_toFrame(&self, window: &NSWindow, new_frame: CGRect) -> bool
fn windowWillReturnUndoManager( &self, window: &NSWindow, ) -> Option<Retained<NSUndoManager>>
Source§fn window_willPositionSheet_usingRect(
&self,
window: &NSWindow,
sheet: &NSWindow,
rect: CGRect,
) -> CGRect
fn window_willPositionSheet_usingRect( &self, window: &NSWindow, sheet: &NSWindow, rect: CGRect, ) -> CGRect
Source§fn window_shouldPopUpDocumentPathMenu(
&self,
window: &NSWindow,
menu: &NSMenu,
) -> bool
fn window_shouldPopUpDocumentPathMenu( &self, window: &NSWindow, menu: &NSMenu, ) -> bool
representedURL,the window will by default show a path popup menu for a command-click on a rectangle containing the window document icon button and the window title. The window delegate may implement -window:shouldPopupDocumentPathMenu: to override NSWindow’s default behavior for path popup menu. A return of
NOwill prevent the menu from being shown. A return of
YESwill cause the window to show the menu passed to this method, which by default will contain a menuItem for each path component of the
representedURL.If the
representedURLhas no path components, the menu will have no menu items. Before returning
YES,the window delegate may customize the menu by changing the menuItems. menuItems may be added or deleted, and each menuItem title, action, or target may be modified.Source§fn window_shouldDragDocumentWithEvent_from_withPasteboard(
&self,
window: &NSWindow,
event: &NSEvent,
drag_image_location: CGPoint,
pasteboard: &NSPasteboard,
) -> bool
fn window_shouldDragDocumentWithEvent_from_withPasteboard( &self, window: &NSWindow, event: &NSEvent, drag_image_location: CGPoint, pasteboard: &NSPasteboard, ) -> bool
-window:shouldDragDocumentWithEvent:from:withPasteboard: to override
NSWindowdocument icon’s default drag behavior. The delegate can prohibit the drag by returning
NO.Before returning
NO,the delegate may implement its own dragging behavior using -[NSWindow dragImage:at:offset:event:pasteboard:source:slideBack:]. Alternatively, the delegate can enable a drag by returning
YES,for example to override NSWindow’s default behavior of prohibiting the drag of an edited document. Lastly, the delegate can customize the pasteboard contents before returning
YES.fn window_willUseFullScreenContentSize( &self, window: &NSWindow, proposed_size: CGSize, ) -> CGSize
fn window_willUseFullScreenPresentationOptions( &self, window: &NSWindow, proposed_options: NSApplicationPresentationOptions, ) -> NSApplicationPresentationOptions
Source§fn customWindowsToEnterFullScreenForWindow(
&self,
window: &NSWindow,
) -> Option<Retained<NSArray<NSWindow>>>
fn customWindowsToEnterFullScreenForWindow( &self, window: &NSWindow, ) -> Option<Retained<NSArray<NSWindow>>>
-window:startCustomAnimationToEnterFullScreenWithDuration: will be called only if -customWindowsToEnterFullScreenForWindow: returns non-nil.Source§fn window_startCustomAnimationToEnterFullScreenWithDuration(
&self,
window: &NSWindow,
duration: f64,
)
fn window_startCustomAnimationToEnterFullScreenWithDuration( &self, window: &NSWindow, duration: f64, )
-customWindowToEnterFullScreenForWindow: returned non-nil.Source§fn windowDidFailToEnterFullScreen(&self, window: &NSWindow)
fn windowDidFailToEnterFullScreen(&self, window: &NSWindow)
-customWindowsToEnterFullScreenForWindow:.Source§fn customWindowsToExitFullScreenForWindow(
&self,
window: &NSWindow,
) -> Option<Retained<NSArray<NSWindow>>>
fn customWindowsToExitFullScreenForWindow( &self, window: &NSWindow, ) -> Option<Retained<NSArray<NSWindow>>>
-window:startCustomAnimationToExitFullScreenWithDuration: will be called only if -customWindowsToExitFullScreenForWindow: returns non-nil.Source§fn window_startCustomAnimationToExitFullScreenWithDuration(
&self,
window: &NSWindow,
duration: f64,
)
fn window_startCustomAnimationToExitFullScreenWithDuration( &self, window: &NSWindow, duration: f64, )
-customWindowsToExitFullScreenForWindow: returned non-nil.Source§fn customWindowsToEnterFullScreenForWindow_onScreen(
&self,
window: &NSWindow,
screen: &NSScreen,
) -> Option<Retained<NSArray<NSWindow>>>
fn customWindowsToEnterFullScreenForWindow_onScreen( &self, window: &NSWindow, screen: &NSScreen, ) -> Option<Retained<NSArray<NSWindow>>>
-customWindowsToEnterFullScreenForWindow:onScreen: will be called in place of -customWindowsToEnterFullScreenForWindow: if both are implemented.Source§fn window_startCustomAnimationToEnterFullScreenOnScreen_withDuration(
&self,
window: &NSWindow,
screen: &NSScreen,
duration: f64,
)
fn window_startCustomAnimationToEnterFullScreenOnScreen_withDuration( &self, window: &NSWindow, screen: &NSScreen, duration: f64, )
-window:startCustomAnimationToEnterFullScreenOnScreen:withDuration: will be called in place of -window:startCustomAnimationToEnterFullScreenWithDuration: if both are implemented.Source§fn windowDidFailToExitFullScreen(&self, window: &NSWindow)
fn windowDidFailToExitFullScreen(&self, window: &NSWindow)
-customWindowsToExitFullScreenForWindow:.Source§fn window_willResizeForVersionBrowserWithMaxPreferredSize_maxAllowedSize(
&self,
window: &NSWindow,
max_preferred_frame_size: CGSize,
max_allowed_frame_size: CGSize,
) -> CGSize
fn window_willResizeForVersionBrowserWithMaxPreferredSize_maxAllowedSize( &self, window: &NSWindow, max_preferred_frame_size: CGSize, max_allowed_frame_size: CGSize, ) -> CGSize
maxPreferredFrameSize,the window will also be scaled down to ensure it fits properly in the version browser. Returned sizes larger than
maxAllowedSizewill be constrained to that size. If this method is not implemented, the version browser will use -window:willUseStandardFrame: to determine the resulting window frame size.Source§unsafe fn window_willEncodeRestorableState(
&self,
window: &NSWindow,
state: &NSCoder,
)
unsafe fn window_willEncodeRestorableState( &self, window: &NSWindow, state: &NSCoder, )
-[NSWindow encodeRestorableStateWithCoder:] to give the delegate a chance to encode any additional state into the NSCoder. This state is available in the NSCoder passed to -restoreWindowWithIdentifier:state:handler:. See the header NSWindowRestoration.h for more information. Read moreSource§unsafe fn window_didDecodeRestorableState(
&self,
window: &NSWindow,
state: &NSCoder,
)
unsafe fn window_didDecodeRestorableState( &self, window: &NSWindow, state: &NSCoder, )
-[NSWindow restoreStateWithCoder:] to give the delegate a chance to restore its own state, which it may decode from the
NSCoder.See the header NSWindowRestoration.h for more information. Read moreSource§fn previewRepresentableActivityItemsForWindow(
&self,
window: &NSWindow,
) -> Option<Retained<NSArray<ProtocolObject<dyn NSPreviewRepresentableActivityItem>>>>
fn previewRepresentableActivityItemsForWindow( &self, window: &NSWindow, ) -> Option<Retained<NSArray<ProtocolObject<dyn NSPreviewRepresentableActivityItem>>>>
Source§fn windowForSharingRequestFromWindow(
&self,
window: &NSWindow,
) -> Option<Retained<NSWindow>>
fn windowForSharingRequestFromWindow( &self, window: &NSWindow, ) -> Option<Retained<NSWindow>>
fn windowDidResize(&self, notification: &NSNotification)
fn windowDidExpose(&self, notification: &NSNotification)
fn windowWillMove(&self, notification: &NSNotification)
fn windowDidMove(&self, notification: &NSNotification)
fn windowDidBecomeKey(&self, notification: &NSNotification)
fn windowDidResignKey(&self, notification: &NSNotification)
fn windowDidBecomeMain(&self, notification: &NSNotification)
fn windowDidResignMain(&self, notification: &NSNotification)
fn windowWillClose(&self, notification: &NSNotification)
fn windowWillMiniaturize(&self, notification: &NSNotification)
fn windowDidMiniaturize(&self, notification: &NSNotification)
fn windowDidDeminiaturize(&self, notification: &NSNotification)
fn windowDidUpdate(&self, notification: &NSNotification)
fn windowDidChangeScreen(&self, notification: &NSNotification)
fn windowDidChangeScreenProfile(&self, notification: &NSNotification)
fn windowDidChangeBackingProperties(&self, notification: &NSNotification)
fn windowWillBeginSheet(&self, notification: &NSNotification)
fn windowDidEndSheet(&self, notification: &NSNotification)
fn windowWillStartLiveResize(&self, notification: &NSNotification)
fn windowDidEndLiveResize(&self, notification: &NSNotification)
fn windowWillEnterFullScreen(&self, notification: &NSNotification)
fn windowDidEnterFullScreen(&self, notification: &NSNotification)
fn windowWillExitFullScreen(&self, notification: &NSNotification)
fn windowDidExitFullScreen(&self, notification: &NSNotification)
fn windowWillEnterVersionBrowser(&self, notification: &NSNotification)
fn windowDidEnterVersionBrowser(&self, notification: &NSNotification)
fn windowWillExitVersionBrowser(&self, notification: &NSNotification)
fn windowDidExitVersionBrowser(&self, notification: &NSNotification)
fn windowDidChangeOcclusionState(&self, notification: &NSNotification)
Source§impl RefEncode for WindowDelegate
impl RefEncode for WindowDelegate
Source§const ENCODING_REF: Encoding = <NSObject as ::objc2::RefEncode>::ENCODING_REF
const ENCODING_REF: Encoding = <NSObject as ::objc2::RefEncode>::ENCODING_REF
Auto Trait Implementations§
impl !Freeze for WindowDelegate
impl !RefUnwindSafe for WindowDelegate
impl !Send for WindowDelegate
impl !Sync for WindowDelegate
impl !Unpin for WindowDelegate
impl !UnwindSafe for WindowDelegate
impl UnsafeUnpin for WindowDelegate
Blanket Implementations§
impl<T> AutoreleaseSafe for Twhere
T: ?Sized,
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<'a, T> MainThreadOnly for T
impl<'a, T> MainThreadOnly for T
Source§fn mtm(&self) -> MainThreadMarker
fn mtm(&self) -> MainThreadMarker
MainThreadMarker from the main-thread-only object. Read more